ATTACK LINE
The attack line is created by linear movement between
you and your opponent, and allows your opponent to attack more effectively.
When faced with an aggressor, stay slightly to one side of the attack
line, move back and forth across the attack line, or employ circular
motion to thwart his attack. If you have the opportunity to initiate
the move and use your momentum to knock your opponent off balance, try
to stay on the attack line in order to focus your power in the direction
of your attack. This does not mean that you have to operate along your
opponents centerline; only that you should move linearly and in
the direction of power.
Positioning Preparatory
To The Takedown, Chapter 2.
CENTERLINE
The centerline is an imaginary line approximately five
inches wide, running vertically on the front or back of your body. Striking
the targets found on the centerline (nose, jaw, throat, heart, solar
plexus, groin, base of neck, spine, and tailbone) is likely to cause
serious injury or death. The centerline is also where your strength
is focused. Any time a technique is not lined up with your centerline,
power loss occurs. The closer you can keep your techniques to your centerline,
the more powerful and effortless they will be.
Finger Locks, Chapter 11.
CENTER OF GRAVITY
This is your balance point. Any time your center of gravity
does not fall above your foundation, you will lose balance. Understanding
this principle enables you to unbalance a much stronger, bigger, or
more aggressive adversary. When a persons center of gravity is
manipulated, he is unable to utilize his strength effectively. By understanding
how the human body works, you can manipulate its many natural bends
and balance points to take your adversary down. Defining Balance, Chapter 1.
COMBINATIONS
Whenever possible, attack in combinations. One strike
or defensive move and counter-attack are not likely to end the fight.
Think beyond the first move. When practicing unbalancing techniques,
a combination should be thought of as any set of moves that places you
closer to your objective. A combination could be comprised of a set-up
or distraction, a gap closure, a softening technique, an unbalancing
technique, and a finishing technique. Softening
Techniques, Chapter 2.
COMPLETION OF MOTION
Any started motion must come to completion before you
can reset your bodys balance. For example, if your opponent raises
one foot off the ground to take a step forward, he is in a balance
inferior position until he has again replanted that foot. This
is a window of opportunity for you to move in with a takedown.
Defining Balance, Chapter 1.
DETERMINATION
Your determination may be the deciding factor between
success and failure. Getting caught up in emotions and fears inhibits
your ability to respond to a threat. With practice and increased confidence
come determination and the ability to face a situation and follow through
to a logical conclusion. An aggressive mind-set will more often than
not help save your life. On The Chaos Of An
Attack, Chapter 13.
DIRECTION OF ENERGY
If your goal is to take your adversary down, you must
direct all your energy toward the ground. If your goal is to use body
momentum to knock your opponent off balance, you must direct all your
energy along the attack line. Power is derived from several sources
working in harmony toward a common goal. Balance is an element of power.
You must center your upper body over the foundation
of your lower body and project all energy in the same direction. Power
loss most often results from opposing movements in body mechanics.
Direction
Of Energy, Chapter 3.
ECONOMY OF MOTION
In a high threat situation, it is imperative that you
gain control and end the fight as quickly as possible. Use techniques
that will do the most amount of damage in the fewest number of moves.
When you waste time, you allow your opponent additional time, giving
him a position of strength. A low kick, for example, may be more economical
than a high kick, because it is closer to the target and requires less
agility to perform. A neck manipulation takedown may be more economical
than a wrist lock, because it requires less fine motor skills, and can
be done through linear movement.
How To Practice
Your Art, Chapter 11.
ENVIRONMENT AWARENESS
Use the environment to your advantage. Try to get something
between yourself and the attacker. An obstacle can be used to unbalance
your opponent or bar further aggressiveness. Dont go empty handed
against an armed attacker. Find something in the environment that can
be used as a weapon. Be aware of escape routes and objects that may
obscure your vision. Be thoroughly familiar with your most frequently
visited environment (your home). Awareness Exercise,
Chapter 2.
ESCALATION OF FORCE
Start with the least amount of force necessary to control
the threat. Try to recognize and remove yourself from a dangerous situation
before it requires you to take action. If action has to be taken, try
to de-escalate the situation. In a verbal confrontation, this may simply
involve talking to your opponent and resolving the issue without physical
contact. If your opponent approaches you, dont wait until it is
too late to turn the situation to your advantage. When you decide to
go ahead with your unbalancing move, you must pursue it with full force
and intent. How far you go after you have taken your opponent down depends
on the situation, your ability to get away, and the perceived threat.
Never assume that a fight is over because you nailed your opponent with
one good strike, unbalancing move, or joint break. We are driven by
our mental determination, and many times when a fight should have ended,
it might not because of added adrenaline. Once you decide to let go
of your adversary, know that the threat may not be over. Consider how
to reapply control or continue with a second unbalancing technique.
You may need to escalate the force to a press and breaking technique
against a joint or, if it is a matter of life or death, take a more
lethal approach.
Is It Ethical To Kill In Self-Defense, Chapter 13.
EXHAUSTING THE MOTION
For a technique to be effective, you must take it to completion.
When you have nothing left to drive forward with, the motion of the
technique is said to have exhausted itself. For example, if you are
attempting to push your opponent away but are unable to take a step
forward, the only way you can push is by starting with bent arms and
gradually straightening your arms. Once your arms are straight, the
motion of the technique is exhausted, unless you can also step forward
and keep pushing. When engaged in a confrontation that involves movement
of mass, like a takedown or a grappling situation, be careful not to
place yourself in a position that exhausts the motion of your technique.
One way to avoid this is by keeping your opponents center of mass
close to your own center of mass, and relying on movement in your body
to unbalance him, rather than on movement in your arms alone.
Full
Nelson From The Front, Chapter 6.
FINE VS. GROSS MOTOR SKILLS
Fine motor skills involve the use of precise hand/eye
coordination, whereas gross motor skills involve the use of larger muscle
groups. Because of the way the nervous system works, you are physically
stronger and faster when under stress, than you are in a low stress
situation. However, you are also mentally weaker and unable to use precision
or solve complicated problems. Gross motor skills are therefore more
stress compatible than fine motor skills, which is something you should
keep in mind when training for self-defense.
Attacking
Your Opponents Arms, Chapter 5.
FIRST TOUCH
Use the moment of first touch as a cue to explode forward
with a takedown. The moment you first make physical contact with your
opponent, regardless of who initiates the attack, is your window of
opportunity. Physical contact has a tendency to momentarily freeze your
opponent or halt his advance. As long as you are aware of this, you
can work to eliminate your own tendency to freeze.
Momentum
And First Touch, Chapter 3.
FOOTWORK
Footwork can be used to create a gap or close distance.
Perhaps the most important aspect of footwork is your ability to deceive
your opponent. By constantly moving and switching direction, your opponent
will have difficulty determining when within range to attack. Use footwork
to gain a window of opportunity for your unbalancing move.
Defining
Balance, Chapter 1.
FREEZING
When you freeze your opponent, you momentarily inhibit
his ability to respond. You may be able to freeze your opponents
advance through a distraction or the concept of first touch. The moment
you make contact with any part of his body is a signal to move ahead
with your unbalancing technique. When touching or slapping your opponent,
his mind momentarily goes to the part of his body that is being touched.
This buys you time to come forward with offense. You must also be cautious
of your own tendency to freeze. Again, use the first touch concept as
your window of opportunity.
Momentum And First Touch, Chapter 3.
INDUCING THE ATTACK
If you know in advance when your opponent is going to
attack, you are at a great advantage. An armed attacker, especially,
is likely to be tense and nervous, and will respond to any unpredictable
move you make. You may be able to induce the attack by giving your opponent
a perceived opportunity to commit.
Recognizing The Attack, Chapter 12.
INERTIA
Inertia is resistance to change in motion. A heavy person
has more inertia than a lightweight, and a person moving at a great
speed has more inertia than a person moving at a slower speed. This
makes the heavy or fast fighter difficult to stop. However, inertia
also applies to starting motion. Thus, a heavy fighter has more inertia
to overcome when setting himself in motion than a lightweight. This
bit of knowledge can work to your advantage when executing a takedown.
If your opponent is heavy, once he hits the ground, he has to expend
a considerable amount of energy getting back to his feet, which may
afford you an opportunity to escape.
Scenario
6, Chapter 13.
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